Tuesday, 1 March 2011

Deck of the Month [01] - Dragunity

Arceus here with the 1st edition of Arceus's Deck of the month. In these posts I will be discussing some top decks (or soon to be) of the format and giving an example build. For the month of March, I will be discussing the Dragunity deck.

In the coming days, the TCG will be receiving Structure Deck: Dragunity Legion. With its release, the Dragunity deck will have all of its support to finally be a playable deck. I will now dscuss some of the strategies of the deck.

== 1. The Monsters ==


The main combos of the Dragunity deck involve Dragunity Dux and Dragunity Phalanx. When Dragunity Dux is Summoned, you can select 1 Dragunity monster in your Graveyard and equip it to Dux. When Dragunity Phalanx is equipped to a Dragunity monster, you can Special Summon it, and it's also a Tuner monster. You then tune these 2 monsters into a Level 6 Synchro Monster, particularly Dragunity Knight - Vajrayana. Just like Dux, Vajrayana allows you to equip a Dragunity monster to it when it's Summoned. Equip Phalanx to Vajrayana and Special Summon Phalanx. Then tune your 2 monsters into a Levek 8 Synchro monster. This gives you a huge advantage over your opponent if performed on the first turn.
Another combo involves Dragunity Legionnaire and Dragunity Aklys. Legionnaire has the same equipping effect as Dux. However, you can send the equipped monster to the Graveyard to destroy 1 monster your opponent controls. Dragunity Aklys's effect allows you to destroy 1 monster on the field when sent to the Graveyard. Combine Aklys with Legionnaire to destroy 2 of your opponent's monsters.

Another combo you can do is with Dragunity Arma Levyateinn and Phalanx. When you control a face-up Dragunity equipped with a monster, you can remove the Dragunity from play to Special Sumon Levyateinn from your hand. When he's summoned, you can equip any Dragon-type monster to him. If you equip Phalanx, you can Synchro into an instant Trident Dragion and possibly OTK the opponent.

Levyateinn also has a loop with Light and Darkness Dragon. Equip LADD to your Levyateinn when Summoned. When Levyateinn would be destroyed, LADD's effect activates, destroying your whole field, and allowing you to summon 1 monster from your Graveyard. Summon back your Levyateinn and equip your LADD to it again. This combo is very hard to stop and only cards like Trishula, Drafon of the Ice Barrier or Caius the Shadow Monarch can stop it.
== 2. The Spells ==


The Dragunity's main Spell card is a Field Spell known as Dragon Ravine. Once per turn, you can discard 1 card to add 1 Level 4 or lower Dragunity monster from your deck to your hand or send 1 Dragon-type monster from your deck to the Graveyard. Dragon Ravine is the most vitle card in the Dragunity Deck. It is their main engine of using Dux-Phalanx plays. I believe Dragunity's would not be alive without this card. In fact, I recommend using Terraforming's to get this card out as soon as possible.

The deck also has its own draw power: Cards of Consonance. You can discard any Dragon with 1000 or less attack to draw 2 cards. You have 2 different monsters that work with this: Aklys and Phalanx. This also helps set up your Legionnaire and Dux plays by getting your targets in the Graveyard.

Pot of Avarice is also a crucial card in this deck. It helps recycle your Dux's and Vajrayana's. If using the Volcanic build, it also combos well with Volcanic Shell's, as they are also used for Ravine's discard effect and maintaining hand advantage.

The rest of the Spells are standard.

- Monster Reborn
- Dark Hole
- Book of Moon
- Giant Trunade
- Mystical Space Typhoon
- Forbidden Lance

== 3. Traps ==

I can't say much about the Trap cards except that you either you Standard Traps or 3 Royal Decree. You can tech an Icarus Attack but I would not recommend it.

Staple Traps:

- Solemn Warning
- Solemn Judgment
- Bottomless Trap Hole
- Mirror Force
- Torrential Tribute
- Dimensional Prison
- Royal Decree

== 4. Sample Deck Lists ==

Pure Dragunity

Monsters: 17
x3 Dragunity Dux
x3 Dragunity Phalanx
x3 Dragunity Legionnaire
x3 Dragunity Aklys
x2 Dragunity Arma Levyateinn
x2 Dragunity Arma Mysteileinn
x1 Dragunity Brandistock

Spells: 16
x3 Dragon Ravine
x2 Terraforming
x3 Cards of Consonance
x1 Monster Reborn
x1 Dark Hole
x1 Book of Moon
x1 Giant Trunade
x2 Forbidden Lance
x2 Pot of Avarice

Traps: 7
x2 Solemn Warning
x1 Solemn Judgment
x2 Bottomless Trap Hole
x1 Mirror Force
x1 Torrential Tribute

Extra Deck: 15
x3 Dragunity Knight - Vajrayana
x1 Dragunity Knight - Gae Dearg
x1 Vortex the Whirlwind
x1 Trident Dragion
x2 Stardust Dragon
x1 Red Dragon Archfiend
x1 Scrap Dragon
x1 Colossal Fighter
x1 Brionac, Dragon of the Ice Barrier
x1 Ally of Justice Catastor
x1 Black Rose Dragon
x1 Chimeratech Fortress Dragon

--

Volcanic Dragunity

Monsters: 18
x3 Dragunity Dux
x3 Dragunity Phalanx
x3 Dragunity Legionnaire
x3 Dragunity Aklys
x1 Dragunity Arma Levyateinn
x2 Dragunity Arma Mysteilienn
x3 Volcanic Shell

Spells: 17
x3 Dragon Ravine
x2 Terraforming
x2 Cards of Consonance
x2 Forbidden Lance
x2 Mystical Space Typhoon
x1 Book of Moon
x1 Monster Reborn
x1 Dark Hole
x1 Giant Trunade
x1 Pot of Avarice

Traps: 5
x2 Solemn Warning
x1 Solemn Judgment
x1 Mirror Force
x1 Torrential Tribute

Extra Deck: 15

x3 Dragunity Knight - Vajrayana
x1 Dragunity Knight - Gae Dearg
x1 Vortex the Whirlwind
x1 Trident Dragion
x2 Stardust Dragon
x1 Red Dragon Archfiend
x1 Scrap Dragon
x1 Colossal Fighter
x1 Brionac, Dragon of the Ice Barrier
x1 Ally of Justice Catastor
x1 Black Rose Dragon
x1 Chimeratech Fortress Dragon


--

Levyateinn LADD Loop

Monsters: 18
x3 Dragunity Dux
x3 Dragunity Phalanx
x3 Dragunity Legionnaire
x3 Dragunity Aklys
x3 Dragunity Arma Levyateinn
x1 Dragunity Arma Mysteileinn
x2 Light and Darkness Dragon

Spells: 18
x3 Dragon Ravine
x2 Terraforming
x2 Cards of Consonance
x2 Trade-In
x1 Book of Moon
x1 Forbidden Lance
x1 Monster Reborn
x1 Dark Hole
x1 Giant Trunade
x2 Pot of Avarice
x2 Mystical Space Typhoon

Traps: 4
x3 Royal Decree
x1 Call of the Haunted

Extra Deck: 15

x3 Dragunity Knight - Vajrayana
x1 Dragunity Knight - Gae Dearg
x1 Vortex the Whirlwind
x1 Trident Dragion
x2 Stardust Dragon
x1 Red Dragon Archfiend
x1 Scrap Dragon
x1 Colossal Fighter
x1 Brionac, Dragon of the Ice Barrier
x1 Ally of Justice Catastor
x1 Black Rose Dragon
x1 Chimeratech Fortress Dragon

--

This wraps up this month's Deck of the Month. Thank you for taking the time to read this article. If anyone as suggestions of future decks to review, leave them in the comments.

~Arceus

4 comments:

  1. Valafar to the rescue! I knew my vague knowledge of HTML code would come in handy. =P

    Nice post. =)

    ~Valafar123

    ReplyDelete
  2. 3 Terraforming. If you draw extra copies, discard them with Dragon Ravine. It's needed since Dragunity needs to open with Ravine to start setting up plays. Other than that, everything looks like what everybody was talking about.

    -Dragunity expert >_<

    ReplyDelete
  3. The Leyvateinn/LADD combo isn't hard to disrupt; to 100% stop it, granted, you need RFP cards (e.g. Bottomless).

    But yeah. 3x Terraforming. I'm also unsure as to why anyone would run Red Dragon Archfiend at the moment, since there's nothing it can stomp on that Scrap Dragon can't stomp/destroy.

    Also: don't do Karakuri's (/everyone's/ doing Karakuri's...). Try, I dunno, Light Beat or something.

    ReplyDelete