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With the release of SD-20 Lost Sanctuary, Counter Fairies (I'm using the OCG name Permission Angels from here on) gain power and focus in the form of Divine Punishment. Divine Punishment is a Counter Trap that negates the effect of a Spell, Trap or Monster Effect and destroys said card, while "The Sanctuary in the Sky is on the Field. This new Counter Trap pushes Permission Angels to focus on The Sanctuary in the Sky. In using said field card, you are increasing the usefulness in Meltiel, Sage of the Sky as well as Honest. Therefore cutting away some of the problems that Permission Angels once had.
Moving on to the deck itself. We will view the Monster line-up of my personal version of Permission Angels.
Monsters - 15
Bountiful Artemis x3
Harvest Angel of Wisdom x2
Meltiel, Sage of the Sky x2
Thunder King Rai-Oh x2
Honest x1
Zeradias, Herald of Heaven x3
Van'Dalgyon the Dark Dragon Lord x2
Artemis at 3 is a general staple. Meltiel helps with Lifepoint gain and gives some general destruction. Harvest is a tech choice, it could be replaced with another Meltiel and Rai-Oh. Using Harvest gives me the ability to use my Traps freely. Rai-Oh is for general disruption and for a bigger body. Honest is self explanitory. Zeradias is here to search our most important field spell and our trump Van'Dalgyon is only being ran at 2 to reduce dead draws.Other options are Layard the Liberator, which is useful with an upcoming Spell that I run, as well as D.D. Warrior Lady to add to the anti-meta feel.
Onto the Spells, we see an Angel's Allure of Darkness in Cards from the Sky. Great speed for a deck that has a very situational draw engine.
Spells - 10
Book of Moon x1
Card from the Sky x3
Monster Reborn x1
Mystical Space Typhoon x2
The Sanctuary in the Sky x3
Book of Moon is still staple protection. Cards from the Sky provides much needed draw. Monster Reborn and MST are staples. And The Sanctuary in the Sky is the focus of this deck. Straight forward line-up and this deck is able to use Pot of Duality in place of Cards from the Sky if you can afford it.
Onto the backbone of a Permission Angel deck, the Trap line up. Many of these choices could be personalized to your liking, but this is a fairly standard line up.
Traps - 15
Mirror Force x1
Torrential Tribute x1
Bottomless Trap Hole x2
Royal Oppression x1
Solemn Warning x2
Solemn Judgment x1
Divine Wrath x2
Dark Bribe x2
Solemn Punishment x3
The staples of Mirror and TT. Bottomless Trap Hole is here to save your Warnings for when they would be optimal. Oppression is very powerful in here, because Van'Dalgyon is our only Special Summon. Solemn Warning and Solemn Judgment are vital to the survival of the deck, but Warning can be replaced with Black Horn of Heaven for lower budget players. Divine Wrath and Chivalry are interchangeable, but I use Wrath for the utility despite the cost. Bribe is still great in Permission Angels, because with Meltiel or Artemis, it balances out. And the new card, Solemn Punishment. This card is extremely powerful and the whole reason we run Sanctuary.
Overall the deck could use some tweaking, but it will be a powerful option when the structure deck is released. From testing, it can stand up to some of the top tier decks, as long as we can set up fast enough.
~Lonefire~
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Main Deck |
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Extra Deck |
Monsters [15]
[3] Infernity Archfiend
[3] Infernity Necromancer
[3] Infernity Mirage
[2] Infernity Avenger
[1] Dark Grepher
[1] Armageddon Knight
[1] Stygian Street Patrol
[1] Plaguespreader Zombie
Spells [10]
[1] Infernity Launcher
[1] Dark Hole
[1] Giant Trunade
[2] Mystical Space Typhoon
[1] One for One
[1] Reinforcement of the Army
[1] Monster Reborn
[1] Foolish Burial
[1] Book of Moon
Traps [15]
[3] Infernity Barrier
[2] Infernity Inferno
[1] Infernity Break
[1] Solemn Judgment
[2] Solemn Warning
[2] Bottomless Trap Hole
[1] Call of the Haunted
[1] Archfiend's Roar
[1] Torrential Tribute
[1] Mirror Force
Extra Deck [15]
[1] Trishula, Dragon of the Ice Barrier
[1] Mist Wurm
[3] Hundred-Eyes Dragon
[1] Infernity Doom Dragon
[1] Dark End Dragon
[1] Scrap Dragon
[1] Stardust Dragon
[1] Colossal Fighter
[1] Brionac, Dragon of the Ice Barrier
[1] Ally of Justice Catastor
[1] Stygian Sergeants
[1] Magical Android
[1] Armory Arm
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"Elemental Hero The Shining" |
Monsters [10]I hope you all enjoyed this post. Please leave a comment.
[2] Cyber Dragon
[3] Elemental Hero Neos Alius
[1] Elemental Hero Stratos
[1] Honest
[3] Thunder King Rai-Oh
Spells [17]
[1] Book of Moon
[1] Dark Hole
[1] Future Fusion
[3] Gemini Spark
[3] Miracle Fusion
[1] Monster Reborn
[2] Mystical Space Tyhpoon
[2] Pot of Duality
[1] Reinforcement of the Army
[2] Super Polymerization
Traps [13]
[3] Dimensional Prison
[2] Bottomless Trap Hole
[2] Hero Blast
[1] Mirror Force
[1] Royal Oppression
[1] Solemn Judgment
[2] Solemn Warning
[1] Torrential Tribute
Extra Deck [15]
[2] Chimeratech Fortress Dragon
[1] Dragon Knight Draco-Equiste
[3] Elemental Hero Absolute Zero
[1] Elemental Hero Gaia
[1] Elemental Hero Great Tornado
[1] Elemental Hero Neos Knight
[1] Elemental Hero Nova Master
[3] Elemental Hero The Shining
[1] Vision Hero Adoration
[1] Vision Hero Trinity
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LIGHT/Hero Beat |
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Hyperion Angels (Herald included) |
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Six Samurais |
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Monarchs |
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Anti-Meta |
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Vylon Vanguard |
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Kikouhei Wisel Ein |
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Gravekeeper's Visionary |
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Solemn Warning |
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Pot of Duality |
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Machina Gearframe |
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Infernity Archfiend |
Additionally, this deck will be able to Summon Shooting Quasar Dragon and OTK with it when released into the TCG. This can be done by Tuning a Formula with an Armory Arm and Brionac. Since it can attack twice, that's instant 8000 damage.